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Onecast on mac crashing when signing in
Onecast on mac crashing when signing in







onecast on mac crashing when signing in
  1. #Onecast on mac crashing when signing in for mac#
  2. #Onecast on mac crashing when signing in install#
  3. #Onecast on mac crashing when signing in Pc#

In short, OneCast is best software out there for mac user to enjoy seamless streaming of Xbox one gaming on their mac device with high performance and zero lagging. OneCast supports multiple profiles of Xbox to be integrated in app. Working: Xcode 8 + iOS Simulator/Device, Xcode 9 + macOS 10. With OneCast mac user can customize the virtual on screen controller according to their liking. Is this a bug in lldb / Swift iOS runtime?īroken: Xcode 9 + iOS 11 Simulator, Xcode 9 + iOS 9.x Simulator, Xcode 9 + iOS 9.x device Had she been able to read the sign, she would have noticed that it. I searched for documentation of a replacement for the Swift unsafeBitCast() method, but I have found no mention of its deprecation. When it crashed, three deep gashes were made in the earth. Or removing the "to:" part:Įrror: use of undeclared identifier 'unsafeBitCast'. (lldb) p unsafeBitCast(0x00006080000e2280, to: lf)īut typing a similar statement in lldb in Xcode 9 while debugging an iOS app yields the following error message:Įrror: use of undeclared identifier 'to'. I had been using the technique described here: LLDB (Swift): Casting Raw Address into Usable Type (Note: this technique works fine when debugging a macOS app.)

#Onecast on mac crashing when signing in install#

Download the OneCast trial and install it on your Mac. Leave your Xbox turned on and signed in to the profile you want to use. I am trying to print an object's description in Swift given its memory address in Xcode 9 / iOS 11 SDK. Then on Xbox app connections choose Allow connections from any device. It's one of a few pre-launch controversies about the game, along with the exclusion of toddlers and pools from the launch build.How does one cast a pointer to a known Swift object type in lldb when debugging an iOS app in Xcode 9?

#Onecast on mac crashing when signing in Pc#

Also note that the game is only launching on PC this week the Mac version is currently unaccounted for. If you're considering a last-minute purchase, check out the system requirements first. The UK, New Zealand, South Africa and India will bring up the rear on the 5th. Australia, Japan and most of Europe will receive it on the 4th. The Sims 4 will also unlock in Central Asia and Russia tomorrow.

  • Fixed an issue where the game would become non-responsive when attempting to save a lot to the your library.
  • Lots with scaled objects (via the shift + cheat) that are shared to the Gallery will now remember their enlarged state for others to enjoy.
  • Adding a new Sim to a played household via Create A Sim by going from Manage Worlds will now allow you to modify their face and body.
  • Fixed an issue where Gallery households that have been merged with another household were preventing Live Mode from loading.
  • Babies no longer multiply if left in the Household Inventory while editing the lot via Manage Worlds.
  • Babies are no longer left locked in the household inventory if all the other Sims in the household die.
  • Splitting and merging households no longer results in unplayable households due to babies being left in household inventories.
  • Game no longer hangs if you attempt to split a household with a baby on the lot and in the household inventory.
  • You can now exit Build Mode when not on your home lot if a baby was incorrectly left in the home lot inventory.
  • Fixed several issues with Sims attempting to go on dates with the Reaper, resulting in non-responsive game states.The Reaper still loves ya baby, he is just too busy to go on a date with every lovelorn Sim that vies for his attention.
  • Fixed an issue with “Shine on Men’s Suit”, “Glitter and Abs”, “Big Hat of Shame”, “Star-Spangled Glasses” and the “Tiki Bar”, not remembering their unlocked state upon reload.
  • Fixed a crash in Create A Sim that could occur after the you lock and unlock your computer.
  • Fixed a crash in Build Mode by preventing the game from thinking fences were rooms.








  • Onecast on mac crashing when signing in